Jasra’s Excellent Legion Intro Adventure
One of the probable requirements of our guild raiding in this expansion is that I bring Jas as my main once again, so I’ve gone as far as to rearrange my login screen to reflect the reality of the situation. For the first time since I ever logged into WoW, Grimmtooth is no longer the first entry in the login screen.
But I’m okay with that.
So the story of the Legion launch is the story of Jasra and her excellent adventure.
A new home
The first step in the process is getting in touch with Khadgar and getting him to put Dalaran into warp drive to The Broken Isles. I have to say here that “we have to go to the Broken Isles” is the Captain Obvious moment of the expansion so far. Good sleuthing, Khad. I bet you were the pride of your Hogwarts class.
While I was in Dal, I had to wander around to see what changed.
- The Auction House is gone. Not a big surprise. Blizz associates auction houses with … something incredibly unfair in favor of auction house barons. I’m not sure what they are bringing to this table other than GOLD BAD POVERTY GOOD but at least all other auction houses are one portal away.
- The good news is that the capital portals are back! Instead of a single portal to your faction capital, you have portals to all of the major capitals for your faction. This is a welcome move away from the Org / Stormwind bias of Cataclysm.
- Speaking of which, the Dalaran Must Move quest rewards you with a Dalaran hearthstone. This is in addition to your Garrison and regular Hearthstone. This is massive, folks.
- The Sewer is apparently a PvP area, and just entering will flag you. I mean, yah.
- And while doing the Monochrome Marathon back to my Sewer corpse, I lost internets when a massive lightning strike occurred nearby. No matter how smoothly the server team rolls out the new expansion – and they did a massively good job, by the way – mother nature always finds a way to put you in your place.
Assembling your Staff
The first order of business is the artifact quest. Now, I have no idea who this Faol guy is, but I bet you Hordies are full of the loves for this guy. At any rate, he was The Guy for the Light’s Wrath quest line.
This quest line, without throwing too many spoilers out, required all of your Disco toolkit, though in many cases in a very contrived and blizzard-like manner. The hand of ham, it was very evident.
But the fun part is that it took you back to Northrend and some old familiar stomping grounds, even if it’s somewhat difficult to associate the Blue Dragonflight with Discipline priesting.
Kids in the Class Hall
After getting the artifact in your sweaty Disco hands, it’s time to do the Class Hall thang.
The neatest thing about the Class Hall was who the avatars of the three disciplines were. Miora for Shadow, which I had no idea. Valen for Holy, because DUH. And Faol for Disco, which, being Alliance to the core, all I have to say is WHATEVEVS, DISCO PRIEST GOY. I’m sure he’s a big deal for Horde. Good for them.
The oddest thing is the voice of Saa’ra, a Naaru that we rescue with my magical fucking staff. She sounds like a cross between a sci-fi movie computer and a horror movie angel. Creepy as FUCK.
Also, Faol addresses me as “Cardinal”. Why the everloving HELLS is that not now a title for my character. BLIZZ U DISAPOIT MEH.
Starting the Levelling
Remember that lady from the Illidan graphic story thingy that questioned the difference between Demon Hunter and Demon? Well, according to the lore nerds, her name is Kor’vas. And then you start questing, if you’re in Azsuna – and what Elf wound not be? (silently judging Elves that started in a different zone)
Remember that earlier wandering around Dal? Well, one thing I learned is that your profession providers will be providing entry level quests so you can start gathering stuff off of your victims and level up your crafting.
The neat thing about first aid was that I was able to accumulate recipes from all levels from Cataclysm forward. As a priest, I really didn’t need any of those, but it was neat seeing that they have a compensation process for, at least, secondary skills.
A nice new addition to Dal^2 is a transmorgrifier living in the Enchanting shop.
And finally, once I entered “the world”, I found that the Draenor “bonus objective” thing has been carried over, and, in some cases, incorporated into the main questing scheme. Good luck with that.
Also, don’t forget to visit your primary crafting trainers. They have fairly straightforward quests for you to fulfill before you can gain your new crafting skills.
I like the job that Blizz did in forming a conduit into which you pour your toons’ essence. The moving-dal to artifact-weapon to class-hall progression makes perfect sense as you go along, and the point where you finally choose your entry into the Broken Isles is flawless. Four starting zones versus two, or, even, one, is a great idea and I approve with all of my thumbs.
Time to get some rested XP. Night all.