Category Archives: Achievements
Every now and then it happens.
I’ll be tending my auctions in Darnassus when the cry goes out: Darnassus is under attack!
Usually I ignore it so as to not disrupt the flow of my auction-tending, but occasionally it takes place while I’m in between tasks, and, for whatever reason, I wander off to see what’s what.
This time of year, of course, all the little scrubs come dribbling in from the portal and make a beeline for Tyrande. Usually. On one or two occasions it’s been a coordinated raid, which it’s wise to stay out of the way of unless they make nuisances of themselves. But the little solo raiding divas … well, that’s another matter.
Especially if they’re dicks.
Yesterday, for example, some douche canoe Shaman decided to camp the flight master. He wasn’t’ looking to bounce Tyrande. He was just sitting there, waiting for the flight master to respawn, then killing him again, rinse repeat, /spit.
This sort of scumbag gets my dander up, so I’ll often give them a pop or three, regardless of whether they pwn my priestly butt or not. But more often than not, at least lately, I’ve noticed that I’ve had a better than expected success rate, and that gets me thinking about putting together a moderate crafted PvP set (I’m a tailor after all). This is Probably A Bad Idea.
I don’t do well in high-pressure personal confrontations like world PvP. I can’t explain that in any way other than the adrenaline kicks in, I get jittery and shaky, and my heart rate ratchets up by an order of magnitude. Battlegrounds and Arenas are a different matter, mentally, for some reason. That world PvP just … pushes a button, I guess. So it’s overall an unpleasant experience.
Still, I do it. And while it is small potatoes to most PvPers, getting [That Takes Class] on the Shammy is gratifying.
(Forgetting about his self-rez … not so much)
Well, we thought we had a handle on healers, but our guild ended up being so hard up for one that I got dragged back into the sunlight again. So I’ve been Atone-ing my little elvish ass off and sweating like a software engineer at a mixer party, but not having much time to hit the Island of Mucho Loot (The Elvish name is untranslatable).
So I replaced my iLevel 450 shoulders tonight. And this happened.
Cataclysm. Or, as I like to call it, The Long Hangover.
Updated 11/11/10 with Masith’s comments below.
Something that has not gotten a lot of attention is that there are elementals popping up all over the place, from rifts that appear in certain places. Destroy a rift, get a buff. Get one of each buff, and you get the achievement, [Tripping the Rifts].
If you are level 80, you need to get this in Northrend if you want to grab the daily quest that drops once a day (otherwise, old world will do just fine). Right now (on Alleria), Fire and Water spawn at the bottom of the hour, or up to ten minutes before, and Earth and Air spawn at the top of the hour, up to ten minutes before.
If you time this right, you can get all 4 in an hour.
Here are the spots I camped for mine.
Air: Borean Tundra, just north of Fizzcrank Airstrip, or the captured facility out in the dry lake (just to the west of it).
Earth: Grizzly Hills, just above the cauldron at Zeb’Halak.
Water: Dragonblight, just outside the Ebon Sanctuary cave entrance (just south of Fordragon Hold)
Fire: Zul’Drak, beneath Zeramas.
You have to be fairly close, so don’t quibble to use WoWHead for the exact location.
For level 70 and above, you can also look in Outland, for the daily.
For level 60 and below, it’s very zone-dependent, so look at the maps attached to the above links for more information.
This is likely a limited time offer.
(There was initially some confusion regarding the level. To be clear, you get the buff from any of the rifts. However, the first one each day drops an object that you can turn in as a daily quest. THOSE only drop from level-appropriate rifts. h/t to Masith for the correction.)