Inscription in Shadowlands: some disappoint.

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Investigating for YOU

I’ve foray’d into the PTR and, if it is accurate, there are zero changes regarding glyphs in the new expansion.

We’ve always previously seen some glyphs dropped, some added, in the pre-patch.  But in this expansion there are zero changes.

This is an incredibly disquieting development (or rather, lack of).  Kind of makes you wonder if we’re seeing the final days of Glyphs.

Okay, so, considering that there are zero changes regarding glyphs – all glyphs that existed before, are still there, and there are no new glyphs – then this is what is what Scribes can expect from the new expansion. Brace yourselves – it’s pretty disappointing.

Inks

We get, as best I can tell, three new inks.

  • Tranquil Ink (green)
  • Luminous Ink (normal)
  • Umbral Ink  (normal)

Each requires a pigment of the same name, plus Aerated Water and Rune etched vial.  Pretty much like we had in BfA – RGB.

Vantus Runes

The same old crap is carried forward.  Rather than per-boss as Legion did, we’re per-Raid as with BfA.  Which is fine by me, but, I need to point out, in these BfA required more in mats than it sold for. So I expect these to be of minimal usefulness.

Equipment

We get a few bits and pieces here. Past experience indicates that this stuff will be quickly outpaced by raiding content.

  • Fae Revel Masque (Cosmetic, so not likely to go “out of style”)
  • Soul Keeper’s Column (staff)
  • Soul Keeper’s Spire (staff)
  • Newly Departed Codex (off-hand) (and might I add, sounds like a Beetlejuice callback)

Darkmoon Cards

The usual dealy here. Crank a card. Get a random.  The Death recipe is the usual deal, except occasionally it produces a blank card of one of the four suites.  That’s where the other four recipes come in.

  • Death – Randomly one of the four suits
  • Putrescence
  • Repose
  • The Indomitable
  • Voracity

Optional Reagents

These items represent a new feature of crafting. Basically, depending on whether you have learned them, these can be applied as an optional reagent to gear you are crafting. I’m not sure if they are soulbound or not, but, if they are, they’re immediately worthless.  It looks like all professions have a version of this, which also means the market will be flooded if they ARE sellable.

  • Novice Crafter’s Mark
  • Crafter’s Mark I
  • Crafter’s Mark II
  • Crafter’s Mark III
  • Crafter’s Mark IV

New item type, ensures an item has a specific spec.  This works similar to the Crafter’s Marks.  From the looks of it, only Scribes can make these, so it looks like this might be a source of income.

  • Critical Strike
  • Haste
  • Mastery
  • Versatility

Contracts

We know what these do. Past experience indicates that these quickly devalued and cost more to make than they sold for.

  • Court of Harvesters
  • The Ascended
  • The Undying Army
  • The Wild Hunt

Books and Scrolls

Not sure why we have to have a codex/tome per expansion for this. Seems pretty stupid TBH. (and thus, Grimmtooth is forbidden early access in the future. Suck it, Blizz).

  • Codex of the Still Mind
  • Tome of the Still Mind
  • Writ of Grave Robbing – this is basically a lockpicking scroll.

Mass Milling

So these are the various herbs that we get to harvest?

These appear to follow the pattern of BfA, more or less, in that particular herbs are not bound to particular zones.

  • Deathblossom
  • Marrowroot
  • Nightshade
  • Rising Glory
  • Vigil’s Torch
  • Widowbloom

Posted on August 31, 2020, in Cashey Money, Expansions, Inscription and tagged . Bookmark the permalink. Leave a comment.

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