Be careful what you ask for

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It has been commented, by myself as well, that it’s not really cool to lock all of the interesting lore moments behind raids.

Not everyone raids, so it is quite often the case that non-raiders find themselves relying on blogs, videos, and other venues to find out what actually happened, to find out what key lore elements happened outside of their view. After a while, upon hearing that there was some awesome stuff going on in there, I’d roll my eyes and comment, bitterly, “welp, there’s more lore we don’t get to see” —  because, you know, our guild could barely raise the headcount for Karazhan, much less a 25-man, at its peak.  And we ain’t at our peak.

Well, it looks like Blizz has been listening, to some extent, because guess what we got in 8.2.5?  Exactly what we were asking for.

Only, I wonder if they took it just a bit too far.

Without giving anything away, there are a number of cutscenes and one cinematic that get played, and in between are a number of fairly inconsequential and completely trivial quests that stitch them all together.  It’s as if they said, “well, we can’t just play a series of cinematics, we best put something in between and call it content.”  You can virtually see the outlet that the phone that they used to phone it in was plugged into.

Maybe I was expecting something more grindy, or at least something we might have to put some effort into.

Lest anyone accuse me of being a sore winner, let me say right now that I am very glad that everyone, no matter how not into it they are, will have the skill level necessary to complete these quests.  So assuming they made it through the various gates along the way, everyone gets to see it.

But maybe, next time, put a little effort in, guys?  It should feel like an achievement! Otherwise, yes, just play the damned video.


So what do I think of the thing? It’s … interesting. It’s setting something up. No telling what. And the Horde is now in a bit of a tizzy … there was nothing in the post-cinematics that really indicates that they have much of a plan going forward.

I’m more concerned for the Night Elves. Tyrande is out there somewhere, Night Warrioring things up, and – without giving too much away – she doesn’t really have much in the way of resolution. OK, I’m actually more concerned about her. How long can she contain that power without going critical? Are we getting another heel turn here? Will she go mad and take out anyone in her way to her objective? Haven’t the Kaldorei suffered enough, Blizz?

The dot-3 release is generally speaking the final time-waster release for most expansions – assuming they get that far. It’ll be interesting to see how they intend to fritter away our time this time around, or maybe they have something new and exciting, such as an additional content patch.   But right now, I’m banking on old tried-and-true.

Posted on October 1, 2019, in Game mechanics, Lore, The future is scary and tagged . Bookmark the permalink. Leave a comment.

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