Milling About: Draenor Edition
The auto-counter for Herbs has been simplified and rejigged for Draenor herbs, and it reveals most interesting things about how Blizz in turn has rejigged herb yields.
But First, a Review
If you recall, up until now, there have been two kinds of pigment yielded from milling; uncommon and rare. The uncommon ones were the ones we used to make glyphs, and the rare ones were used to make things like Darkmoon cards and so forth. As such, the herb you wanted to buy on the AH depended as much on what you wanted it for as how much it cost. An herb that had a high yield in rare pigments might have an inferior yield in uncommon pigments, and vice-versa.
MoP, but typical of all that came before.
The better you tuned your purchases, the bigger your profits.
That was Then, this is Now
The biggest change in WoD is that the rare pigment yields have been completely removed. You only get one kind of pigment out of milling now, and all other things come from that. Whether you make glyphs, make tokens to make cards, or whatever, it comes from Cerulean Pigment.
So, right away, your purchasing decisions are vastly simplified.
But then there’s this.
WoD, fairly high confidence.
If you look at the difference between the best performer in MoP and the worst, and compare their analogs in WoD, you immediately see that Blizz has really leveled the playing field when it comes to pigment yields. We’re looking at typically a less than .05 per-mill variation between the best performer and the worst. While there is some trading places one day to the next, for the most part they sort out in this order and yet that order is practically meaningless.
In Which a Conclusion is Drawn
From this I think it’s safe to say that the market can be the greatest factor in your purchasing decisions for purposes of glyph making or other Inscription-based manufacturing operations.
For example, Frostweed appears to be by far the most popular herb out there due to its many applications. And, typically, it is also priced above the others, so I rarely purchase it for milling purposes ((I made an exception for purposes of preparing these stats, but now that I’m done with that I’m going back to letting the market be my guide.)).
It’s quite clear that Blizz have attempted to remove milling yield as a factor in which herbs get milled. They still have a bit work to do in other professions ((Sidebar: The almost random nature of professions requiring a little bit of this from that profession and a little bit of that from this profession is just stupid. Yes, I realize that with garrisons, you can have your own source of, say, ore. But that’s a stupid reason to implement professions that way, and vice-versa. It is as if they put those seemingly random requirements in in order to give you something to do with resources that you would normally have no use for, and that’s just pathetic.)) to even out the market, but it’s a good start – and the market might even flatten once certain commodity potions and the like are no longer being pumped out like Diet Coke ((I have portals. I see things.)).
The upshot is at this point, if you’re a Scribe, your job is likely very much simplified at this point. And that’s a good thing.